Super Genius Games

Fantasy Map Cartography

Normally, I would add an excerpt or example of my most recent cartography work to my online portfolio when completed. However, as my most recent example was for the subscriber based DungeonADay.com (and therefore unavialable in the near term for this use), I went ahead and created a new map using the same techniques I used in the DaD Fane of the Sea God maps. While those maps adhered to the DaD style, I used different details for this map. The overall effect is similar.

I am always looking for new cartography freelance projects. Please contact me if you have a project that needs need a map (or a writer). You can see my portfolio here.

Dungeon-A-Day Cartography: Fane of the Sea God

These past two weeks, I had the opportunity to contribute a pair of dungeon maps to DungeonADay.com, as a guest cartographer for the Fane of the Sea God areas. For those who don't know, Dungeon A Day came from the mind of prominent  Dungeons and Dragons 3rd Edition designer Monte Cook of Malhavok Press. Posting one encounter/room per day, 5 days a week, it's about to reach dungeon level 16, not including side quests and related encounters. It is a subscription based site, so you won't be able to see my work (unless you subscribe, of course). In this case, the maps are heavily influenced by Dungeon A Day's established style, by their regular cartographer, Ed Bournelle of SkeletonKey Games.

Super Genius Games took over the day to day content handling of Dungeon A Day late last year.  Charles Ryan (former Wizards of the Coast Brand Manager, among other credits) recently joined the effort, and wrote the Fane of the Sea God areas. It's been good to work with Charles (for the first time) and Stan! on the project. 

Dungeon A Day is an 3.5 Open Game License project, and they recently added Pathfinder stats to their encounters. Those interested can either subscribe to the service, or I believe they are selling individual pdfs of some of the early levels. See the site for more information.