I’m happy to announce my latest release. Systems & Servers is now available on the Genesys Foundry on DriveThruRPG.com for the Genesys RPG and Android Shadow of the Beanstalk science fiction setting. Systems & Servers features a wide variety of typical network and server layouts ready for a Game Master to drop into any online encounter, complete with ice protecting the sub-systems. Network layouts feature role specific layouts for commercial, megacorporation, government, military, satellite, and spaceship computer systems. Server layouts break down a specific server into individually protected functions. The networks and server layouts can be used individually or together depending on the encounter complexity desired by the Game Master.
The 38 page supplement brings new options for network encounters. New ice and icebreakers expand the threats and tools used by sysops and hackers. Code exploits enhance storytelling and roleplaying aspects of hacking and provides guidance for modifiers to the dice pool. New sysop adversaries are included to protect many of these new systems, or used in other adventures.
Former Fantasy Flight Games roleplaying and miniatures game designer and producer Max Brooke provided editing and rules development services. Most of the graphics elements I used to create the cover and system layouts were from Eric Trautmann’s Fedora Monkey Studio vector stock art offerings.
Here is the Systems & Servers back cover description, with a few more details:
Systems are targets.
Runners need target systems. Game masters need options. Systems & Servers has you covered with a variety of common networks and servers, complete with layouts and protective ice, ready to use on demand. Sysops gain new ice for their systems, and runners get new icebreakers. New opportunities and trouble await for everyone online in the Android universe.
This expansion includes:
• 9 new ice for sysops to use to protect their servers.
• 8 new icebreakers for runners to wreak havoc with.
• 8 new code exploits to inspire creative hacking.
• 18 new common network layouts with multiple servers.
• 6 new common server specific layouts.
• 10 new typical sysop adversaries for defending systems.
Here are examples of one network and one server layout: