Star Wars Wed.

Star Wars Wednesday - One of Those Weeks

Travel can really throw you off schedule. This is one of those kinds of weeks. The sort where you go "it's Wednesday, wasn't there some thing else I needed to do besides collapse at the hotel?" Right. That blog post....from a phone. There's an app for that...it just won't actually post any thing but a draft for some reason. No problem, that is what copy paste is for.

Next issue...I don't have all that handy Star Wars info with me.

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Star Wars Wednesday - Edge of the Emprie Beginners

With any game line, there are products you hope to work on, or those you wish you had the opportunity to contribute to. As a freelancer, and even as an employee, passing over a particular project often means losing the opportunity to ever contribute to that specific product. There may be opportunities down the road for something similar, but never that exact thing.

This week, Fantasy Flight Games announced the Star Wars Edge of the Empire Beginner Game. It's an introductory set for newcomers to roleplaying games and, obviously, Star Wars roleplaying in particular. As might be expected, it comes with pregenerated characters, dice, fold out maps and a simplified rules set.

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Star Wars Wednesday - Star Wars Celebration VI

Star Wars Celebration VI marked my second journey down to Orlando for the great gathering of Star Wars fans. I had a fantastic time at Celebration V, and eventually worked out a way to go again this year. Though they were held once every 3 years, I hear they're moving it to every two years, as it was this time around. Hopefully, it won't always be the week after GenCon. That said, it will probably be the week OF GenCon at some point.

Anyway, having nearly not fully rested up from GenCon the week before, not to mention the day job in between, I hopped an early Thursday flight, to arrive just before noon.

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Star Wars Wednesday - SWRPG: Edge of the Empire Beta Announced!

FFG Demo at their booth at GenConGenCon proved to be even more exciting than I anticipated. I was reasonably sure that the new Star Wars RPG from Fantasy Flight Games would be announced - something I was greatly looking forward to because I'm one of the writer/developers on the product. Having been under a non-disclosure agreement, I couldn't say a word throughout the process.

Prior to the announcement, FFG hung a black banner over one of their Star Wars banners, with a sign that said something along the lines of "new game to be announced at the In-Flight Report," which is their product seminar. The seminar room was very full. FFG walked through their various product lines, production updates and the occasional question. Once they got to the end, they had "one more thing" and announced three Star Wars RPG core rulebooks, each a standalone game.

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Star Wars Wednesday - Con Season Begins

So, I completely missed Wednesday this week, mainly due to travel, airport delays, post-midnight arrivals and fatigue thereof. Fortunately, con season is in full swing, with San Diego Comic Con this week. I haven't been to this one, but will be attending others later in the summer. More on that in later weeks. For now, I'm sure most of you are already following the typical news outlets, but I thought I'd highlight a few as well. Plus, I'm really tired.
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Star Wars Wednesday - Kickstar-Wars

Those who follow me on twitter or my facebook fan page, know that I've gotten into Kickstarter projects. Maybe that's not surprising, given the rise of crowdfunding over the past few years from sites like Kickstarter and Indiegogo. For various reasons, I wasn't in a position to jump in to some of the earliest projects that caught my interest, which was disappointing since I knew the people involved.

Instead, I tried to promote some of them here, especially those that were somewhat Star Wars related, either by game or by a past freelancer. Christopher West's maps that were Star Wars minis compatible, and Gary Sarli's e20 project come to mind, and even d20 Radio's Edition Wars. Well, in that vein, I've backed a new project that I think may appeal to fans of West End Games' d6 system.

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Star Wars Wednesday - Brak Sector MUSH/MUX & SW-X

Back in the '90s, playing RPGs online were a text-only affair. Pre-internet, starting sometime in the '80s, someone figured out how to create a multi-user game using modems, telnet clients and bulletin board systems and frankly functioned in way I'm not totally familiar with. They were text based, not unlike Zork, but with real people playing. These were originally called Multi-User Dungeons (MUD). As computer based systems commonly do, they evolved in a variety of ways. Later versions became MUSH (multi-user shared hallucination, if wikipedia is to be believed), MUX and a variety of other acronyms.

Sometime in the mid '90s, after my first WEG Star Wars product Flashpoint! Brak Sector was released, I discovered a "Brak Sector MUSH/MUX." It used my book as the basis for their online Star Wars d6 campaign.

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Star Wars Wednesday - 35th Anniversary and other things

This past weekend marked the 35th anniversary of the original release of Star Wars. I wasn't really thinking about it, until I saw Wired's many related articles and finally clued in. A few other things have come to light lately, so this post will be a bit like what I used to call grab bag posts on the old Delusions of Grandeur blog. Speaking of, if you're finally making the switch to reading this site, instead of over at starwars.com, welcome. Seeing as I was unable to post over there since last year, there are a lot of posts to catch up on.
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